The Last of Us Part I: Tommy Jacket Cloth Dynamics

First Loop: Cloth Dynamics Visualized By Geometry
Second Loop: Final Cutscene

I hand painted the weights for Tommy's jacket cloth dynamics in Maya. I enjoyed seeing how subtle dynamic movement can make clothing seem so much more realistic.
Tommy model and textures by Danilo Athayde.
https://www.artstation.com/danilo

Edit: Video has my previous last name

Date
October 11, 2022