Taylor Zucker
Technical Animator at Epic Games
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Demo Reels
The Last of Us
Rigging
Scripts and Tools
Unreal Engine
3D Animation
Observational Drawing
2D and 3D Design
Concord: Haymar Variant B
Concord: It-Z Variant B
Demo Reel 2024
Photorealistic Base Male Character Rig
The Last of Us Part II Remastered: Mel Rig Transfer and Skinning
The Last of Us Part I: Ellie Bonus Costume Skinning
The Last of Us Part I: Ellie Jacket Cloth Dynamics
The Last of Us Part I: Tommy Jacket Cloth Dynamics
The Last of Us Part I: Ellie Ending Costume Hoodie String Cloth Dynamics
The Last of Us Part I: NPC Skinning
Demo Reel 2020
Keeper of the Trees Character Rig
Tiffany Character Rig
Nico Joint Based Facial Rig
Environment Rigs and Animations for Keeper of the Trees Game
Animation Montage Blending
Production Management Tool for Character Creation Pipeline
Maya to FBX Batch Animation Exporter
WIP Auto Rigger
3D Animation
Observational Drawings
Life Drawing
3D Modeling
Digital 2D Design
Traditional 2D Design
Traditional 3D Design
Inktober 2019
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